![]() ![]() Game play was dramatically different from Survival Test and paved the way for future game modes to come. Players would play on a limited map with dimensions determined by the shape and size characteristics. As it progressed, its game play became standardized to that of Minecraft today, however with far fewer features. During its lifespan, some updates were devoted mostly for testing new things, like torches or fire. Indev received 29 updates after this, gaining a few fundamental features to Minecraft as it went, which are listed below. New features currently contained a more complex and realistic lighting scheme than Classic mode's and support for MD3 mob models, demonstrated by Rana. Indev version 0.31 was put to the public at /indev and available only to people who had purchased the game. Indev was initially released on Decemafter Notch received requests to let the community try out new features he was implementing. ![]() Indev was phased out in favor of Infdev after infinite maps were to be added into the game. Indev (or In Development) was an older test version of Minecraft's Survival mode, which succeeded Survival Test in Classic Mode. These features only exist in outdated versions of Minecraft. ![]()
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